world = respawnWorld.getCBWorld();
}
// World has been set to the appropriate world
Location respawnLocation = getMostAccurateRespawnLocation(world);
MVRespawnEvent respawnEvent = new MVRespawnEvent(respawnLocation, event.getPlayer(), "compatability");
this.plugin.getServer().getPluginManager().callEvent(respawnEvent);
event.setRespawnLocation(respawnEvent.getPlayersRespawnLocation());
}