*/
public void sendMoveToAction(int obj, float sx, float sy, float sz, float x, float y, float z) {
//revert jme uses y as up, l2j uses z as up, so we change y and z here
Singleton.get().getClientFacade().sendGamePacket(
new MoveBackwardToLocation(x, y, z, sx, sy, sz, false));
log.info("Player "+obj+ " requests to move to:"+x+" "+y+" "+z+" from:"+sx+" "+sy+" "+sz);
}