private final ModelEvolvedSkeleton model = new ModelEvolvedSkeleton(0.2F);
private static int isBG2Loaded = 0;
public RenderEvolvedSkeleton()
{
super(new ModelEvolvedSkeleton(), 1.0F);
//Compatibility with BattleGear2
try
{
Class<?> clazz = Class.forName("mods.battlegear2.MobHookContainerClass");