{
public TileEntityHeatGenerator tileEntity;
public GuiHeatGenerator(InventoryPlayer inventory, TileEntityHeatGenerator tentity)
{
super(new ContainerHeatGenerator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png")));
guiElements.add(new GuiEnergyInfo(new IInfoHandler()
{
@Override