{
public TileEntityBioGenerator tileEntity;
public GuiBioGenerator(InventoryPlayer inventory, TileEntityBioGenerator tentity)
{
super(new ContainerBioGenerator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiBioGenerator.png")));
guiElements.add(new GuiEnergyInfo(new IInfoHandler()
{
@Override