{
public TileEntitySeismicVibrator tileEntity;
public GuiSeismicVibrator(InventoryPlayer inventory, TileEntitySeismicVibrator tentity)
{
super(tentity, new ContainerSeismicVibrator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")));
guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 164, 15));