private GuiTextField itemNameField;
private InventoryPlayer playerInventory;
public GuiRobitRepair(InventoryPlayer inventory, World world, int id)
{
super(new ContainerRobitRepair(inventory, world));
xSize += 25;
entityId = id;
playerInventory = inventory;
repairContainer = (ContainerRobitRepair)inventorySlots;
}