guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalInfuser.png"), 154, 4).with(SlotOverlay.POWER));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalInfuser.png"), 154, 55).with(SlotOverlay.MINUS));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalInfuser.png"), 4, 55).with(SlotOverlay.MINUS));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalInfuser.png"), 79, 64).with(SlotOverlay.PLUS));
guiElements.add(new GuiProgress(new IProgressInfoHandler()
{
@Override
public double getProgress()
{
return tileEntity.isActive ? 1 : 0;
}
}, ProgressBar.SMALL_RIGHT, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalInfuser.png"), 45, 38));
guiElements.add(new GuiProgress(new IProgressInfoHandler()
{
@Override
public double getProgress()
{
return tileEntity.isActive ? 1 : 0;