}
} // End private void resolveChargeDamage( Entity, Entity, ToHitData )
private void resolveLayExplosivesAttack(PhysicalResult pr, int lastEntityId) {
final LayExplosivesAttackAction laa = (LayExplosivesAttackAction) pr.aaa;
final Entity ae = game.getEntity(laa.getEntityId());
if (ae instanceof Infantry) {
Infantry inf = (Infantry) ae;
if (inf.turnsLayingExplosives < 0) {
inf.turnsLayingExplosives = 0;
Report r = new Report(4270);