midriseContext = new FloodedMidriseContext(generator);
municipalContext = midriseContext;
lowriseContext = new FloodedLowriseContext(generator);
industrialContext = lowriseContext;
neighborhoodContext = new FloodedNeighborhoodContext(generator);
farmContext = new FloodedFarmContext(generator);
contextInitialized = true;
}
}