&& worldObj.getCollidingBoundingBoxes(this, boundingBox).size() == 0
&& !worldObj.isAnyLiquid(boundingBox) && checkSpawn();
}
private boolean checkSpawn() {
Location loc = new Location((int) posX, (int) posY, (int) posZ);
if (mod_Dragon.holdManager == null)
mod_Dragon.holdManager = new HoldManager(worldObj);
Hold h = mod_Dragon.holdManager.getHold(loc);
int x = 5;
if (h != null) {