final int j = i;
tempLabel.setSize(100, 15);
tempLabel.setFont(GameClient.getFontSmall());
tempLabel.setForeground(Color.white);
tempLabel.setLocation(0, y);
tempLabel.addMouseListener(new MouseAdapter() {
@Override
public void mouseReleased(MouseEvent e) {
super.mouseReleased(e);
processItemUse(m_use, m_item, j, m_isBattle);
}