private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
double initialDamage = event.getDamage();
double finalDamage = initialDamage;
McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
UnarmedManager unarmedManager = mcMMOPlayer.getUnarmedManager();
if (unarmedManager.canActivateAbility()) {
mcMMOPlayer.checkAbilityActivation(SkillType.UNARMED);
}
if (unarmedManager.canUseIronArm()) {
finalDamage += unarmedManager.ironArm();
}