this.addAbility(FlyingAbility.getInstance());
// <em>Raid</em> - When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.
this.addAbility(new ConditionalTriggeredAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new WingmateRocToken())), RaidCondition.getInstance(),
"<i>Raid</i> - When {this} enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield.", false));
this.addWatcher(new PlayerAttackedWatcher());
// Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Effect effect = new GainLifeEffect(new AttackingCreatureCount());
effect.setText("you gain 1 life for each attacking creature");
this.addAbility(new AttacksTriggeredAbility(effect, false));