this.toughness = new MageInt(2);
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{3}{R}")));
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
ability.addTarget(new TargetCreatureOrPlayer());
abilities1.add(ability);
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(3), new TapSourceCost());
ability.addTarget(new TargetCreatureOrPlayer());
abilities2.add(ability);
LevelerCardBuilder.construct(this,
new LevelerCardBuilder.LevelAbility(1, 2, abilities1, 2, 3),
new LevelerCardBuilder.LevelAbility(3, -1, abilities2, 2, 4)