this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(new BushidoAbility(1));
// {tap}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new TapSourceCost());
ability.addTarget(new TargetAttackingOrBlockingCreature(1, 1, filter, false));
this.addAbility(ability);
}