public OblivionRing(UUID ownerId) {
super(ownerId, 20, "Oblivion Ring", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
this.expansionSetCode = "ALA";
this.color.setWhite(true);
FilterNonlandPermanent filter = new FilterNonlandPermanent();
filter.setId(this.getId());
filter.setNotId(true);
Ability ability1 = new EntersBattlefieldTriggeredAbility(new ExileTargetEffect(this.getId(), "Oblivion Ring exile"), false);
ability1.addTarget(new TargetPermanent(filter));
this.addAbility(ability1);
Ability ability2 = new LeavesBattlefieldTriggeredAbility(new ReturnFromExileEffect(this.getId(), Zone.BATTLEFIELD), false);
this.addAbility(ability2);