47484950515253
this.subtype.add("Goblin"); this.subtype.add("Scout"); this.color.setRed(true); this.power = new MageInt(1); this.toughness = new MageInt(1); this.addAbility(new MountainwalkAbility()); }
48495051525354
this.color.setRed(true); this.power = new MageInt(2); this.toughness = new MageInt(2); this.addAbility(new MountainwalkAbility()); }
4849505152535455
this.subtype.add("Lizard"); this.color.setRed(true); this.power = new MageInt(3); this.toughness = new MageInt(4); this.addAbility(new MountainwalkAbility()); this.addAbility(new EchoAbility("{1}{R}{R}")); }
49505152535455
this.color.setWhite(true); this.power = new MageInt(3); this.toughness = new MageInt(3); this.addAbility(new MountainwalkAbility()); }
this.color.setRed(true); this.power = new MageInt(1); this.toughness = new MageInt(1); // Mountainwalk this.addAbility(new MountainwalkAbility()); }
108109110111112113114115116117118
creature.addToughness(2); } break; case AbilityAddingRemovingEffects_6: if (sublayer == SubLayer.NA) { creature.addAbility(new MountainwalkAbility(), game); } break; } return true; }