this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
this.addAbility(new DevourAbility(DevourFactor.Devour1));
// Hellkite Hatchling has flying and trample if it devoured a creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new GainAbilitySourceEffect(FlyingAbility.getInstance()),
new DevouredCreaturesCondition(Condition.ComparisonType.GreaterThan, 0),