Package mage.abilities.effects.common.continious

Examples of mage.abilities.effects.common.continious.BecomesCreatureSourceEffect


        this.expansionSetCode = "10E";

        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new RedManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new BecomesCreatureSourceEffect(new GhituEncampmentToken(), "land", Duration.EndOfTurn),
                new ManaCostsImpl("{1}{R}")));
    }
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        super(ownerId, 134, "Creeping Tar Pit", Rarity.RARE, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new CreepingTarPitToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{U}{B}")));
    }
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    public ForbiddingWatchtower(UUID ownerId) {
        super(ownerId, 352, "Forbidding Watchtower", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "10E";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new ForbiddingWatchtowerToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{W}")));
    }
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        this.expansionSetCode = "DDF";

        this.addAbility(new ColorlessManaAbility());
        // {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new BecomesCreatureSourceEffect(new AssemblyWorkerToken(), "land", Duration.EndOfTurn),
                new GenericManaCost(1)));
        // {tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
        SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new BoostTargetEffect(1, 1, Duration.EndOfTurn),
                new TapSourceCost());
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    private static final FilterSpiritOrArcaneCard filter = new FilterSpiritOrArcaneCard();

    public JadeIdol(UUID ownerId) {
        super(ownerId, 256, "Jade Idol", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{4}");
        this.expansionSetCode = "CHK";
        this.addAbility(new SpellCastControllerTriggeredAbility(new BecomesCreatureSourceEffect(new JadeIdolToken(), "", Duration.EndOfTurn), filter, false));
    }
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    public DreadStatuary(UUID ownerId) {
        super(ownerId, 135, "Dread Statuary", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.addAbility(new ColorlessManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new DreadStatuaryToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{4}")));
    }
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        super(ownerId, 139, "Lavaclaw Reaches", Rarity.RARE, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new RedManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new LavaclawReachesToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{B}{R}")));
    }
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        // Raging Ravine enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // Tap: Add Red or Green to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new RedManaAbility());
        Effect effect = new BecomesCreatureSourceEffect(new RagingRavineToken(), "land", Duration.EndOfTurn);
        effect.setText("Until end of turn, {this} becomes a 3/3 red and green Elemental creature");
        // {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{2}{R}{G}"));
        effect = new GainAbilitySourceEffect(new AttacksTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false), Duration.EndOfTurn);
        effect.setText("with \"Whenever this creature attacks, put a +1/+1 counter on it.\" It's still a land");
        ability.addEffect(effect);
        this.addAbility(ability);
    }
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        super(ownerId, 133, "Celestial Colonnade", Rarity.RARE, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new CelestialColonnadeToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{3}{W}{U}")));
    }
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        super(ownerId, 144, "Stirring Wildwood", Rarity.RARE, new CardType[]{CardType.LAND}, null);
        this.expansionSetCode = "WWK";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new StirringWildwoodToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{G}{W}")));
    }
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Related Classes of mage.abilities.effects.common.continious.BecomesCreatureSourceEffect

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