this.toughness = new MageInt(2);
// Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Ability ability;
ability = new DealsDamageToACreatureTriggeredAbility(new TapTargetEffect("that creature"), true, false, true);
ability.addEffect(new SkipNextUntapTargetEffect("and it"));
this.addAbility(ability);
// {G}: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
new GainAbilitySourceEffect(ReachAbility.getInstance(), Duration.EndOfTurn),