this.expansionSetCode = "SCG";
this.color.setWhite(true);
// Target player sacrifices an attacking creature.
this.getSpellAbility().addEffect(new SacrificeEffect(new FilterAttackingCreature(), 1, "Target player"));
this.getSpellAbility().addTarget(new TargetPlayer());
// Storm
this.addAbility(new StormAbility());
}