// {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new SpiritToken(), "Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land", Duration.EndOfTurn),new GenericManaCost(2));
this.addAbility(ability2);
// When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Effect effect = new ReturnToHandSourceEffect();
effect.setText("you may return {this} from your graveyard to your hand");
Ability ability3 = new DiesAttachedTriggeredAbility(effect , "enchanted Forest", true, false);
this.addAbility(ability3);
}