this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// {U}, {tap}: Target player puts the top two cards of his or her library into his or her graveyard.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutLibraryIntoGraveTargetEffect(2), new ColoredManaCost(ColoredManaSymbol.U));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}