public FissureVent(UUID ownerId) {
super(ownerId, 144, "Fissure Vent", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{R}{R}");
this.expansionSetCode = "ROE";
this.color.setRed(true);
this.getSpellAbility().addTarget(new TargetArtifactPermanent());
this.getSpellAbility().addEffect(new DestroyTargetEffect());
Mode mode1 = new Mode();
mode1.getTargets().add(new TargetNonBasicLandPermanent());
mode1.getEffects().add(new DestroyTargetEffect());
this.getSpellAbility().addMode(mode1);
Mode mode2 = new Mode();
mode2.getTargets().add(new TargetArtifactPermanent());
mode2.getTargets().add(new TargetNonBasicLandPermanent());
mode2.getEffects().add(new DestroyMultiTargetEffect());