this.subtype.add("Drake");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(FlyingAbility.getInstance());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CounterUnlessPaysEffect(new GenericManaCost(1)), new SacrificeSourceCost());
ability.addTarget(new TargetSpell());
this.addAbility(ability);
}