this.expansionSetCode = "SHM";
this.subtype.add("Equipment");
// Equipped creature has "{3}, {untap}: This creature gets +2/+2 until end of turn."
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2, 2, Duration.EndOfTurn), new ManaCostsImpl("{3}"));
ability.addCost(new UntapSourceCost());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability, AttachmentType.EQUIPMENT)));
// Equip {0}
this.addAbility(new EquipAbility(Outcome.AddAbility, new ManaCostsImpl()));
}