this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Discard a card: Psychatog gets +1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1,1,Duration.EndOfTurn), new DiscardCardCost()));
// Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1,1,Duration.EndOfTurn), new ExileFromGraveCost(new TargetCardInYourGraveyard(2, new FilterCard("cards from your graveyard")))));
}