Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +1/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 2, Duration.WhileOnBattlefield)));
// When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.
this.addAbility(new PutIntoGraveFromBattlefieldTriggeredAbility(new ReturnToHandSourceEffect()));
}