*/
public class HideawayAbility extends StaticAbility {
public HideawayAbility(Card card) {
super(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new TapSourceEffect(true)));
Ability ability = new EntersBattlefieldTriggeredAbility(new HideawayExileEffect(), false);
ability.setRuleVisible(false);
card.addAbility(ability);
// Allow controller to look at face down card
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new HideawayLookAtFaceDownCardEffect());
ability.setRuleVisible(false);
card.addAbility(ability);
}