// {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new SpiritToken(), "Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with \"{B}: This creature gets +1/+1 until end of turn.\" It's still a land", Duration.EndOfTurn),new GenericManaCost(2));
this.addAbility(ability2);
// When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Ability ability3 = new DiesAttachedTriggeredAbility(new ReturnToHandSourceEffect(), "enchanted Swamp", true, false);
this.addAbility(ability3);
}