Package mage.abilities.common

Examples of mage.abilities.common.AttacksEachTurnStaticAbility


        this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        this.addAbility(FlashAbility.getInstance());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield)));
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AttacksEachTurnStaticAbility(), AttachmentType.AURA)));
    }
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        this.expansionSetCode = "MBS";
        this.subtype.add("Juggernaut");
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);
        this.addAbility(InfectAbility.getInstance());
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.color.setBlack(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Monstrous Carabid attacks each turn if able.
        this.addAbility(new AttacksEachTurnStaticAbility());
        // Cycling {BR}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{B/R}")));
    }
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        this.toughness = new MageInt(0);

        SetPowerToughnessSourceEffect effect = new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame);
        this.addAbility(new SimpleStaticAbility(Zone.ALL, effect));
        this.addAbility(IndestructibleAbility.getInstance());
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.toughness = new MageInt(1);

        // Haste
        this.addAbility(HasteAbility.getInstance());
        // Reckless Brute attacks each turn if able.
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.power = new MageInt(4);
        this.toughness = new MageInt(5);

        this.addAbility(new EchoAbility("{4}"));
        //Thran War Machine attacks each turn if able.
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.color.setRed(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(4);
        this.addAbility(HasteAbility.getInstance());
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.expansionSetCode = "ROE";
        this.subtype.add("Eldrazi");
        this.power = new MageInt(8);
        this.toughness = new MageInt(8);
        this.addAbility(new AnnihilatorAbility(2));
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.color.setRed(true);
        this.power = new MageInt(7);
        this.toughness = new MageInt(4);
        this.addAbility(HasteAbility.getInstance());
        // Ashen Monstrosity attacks each turn if able.
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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        this.subtype.add("Samurai");
        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        this.addAbility(new BushidoAbility(2));
        this.addAbility(new AttacksEachTurnStaticAbility());
    }
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