this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.
Ability ability = new AllyEntersBattlefieldTriggeredAbility(new CreateTokenEffect(new WolfToken()), true);
ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
this.addAbility(ability);
}