this.power = new MageInt(7);
this.toughness = new MageInt(6);
// At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.
Condition condition = new CardsInHandCondition(CardsInHandCondition.CountType.EQUAL_TO, 0);
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new HollowbornBarghestEffect(), TargetController.YOU, false);
this.addAbility(new ConditionalTriggeredAbility(ability, condition, rule));
// At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.
this.addAbility(new HollowbornBarghestTriggeredAbility());
}