Package macromedia.asc.util

Examples of macromedia.asc.util.IntNumberConstant


        if (!force && isInt) {
            // value is integral.  See if it fits in a smaller type
            long ival = (long)sum;
            if ((Integer.MIN_VALUE <= ival) && (ival <= Integer.MAX_VALUE)) {
                ppType[0] = cx.intType();
                return new IntNumberConstant((int)ival);
            }
            // don't make it uint unless ES4
            else if (cx.statics.es4_numerics && (0 <= ival) && (ival <= MAXUINT)) {
                ppType[0] = cx.uintType();
                return new UintNumberConstant(ival);
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        if (forceType) {
            ppType[0] = ftype; // either int or uint at this point
            if (ftype == cx.intType()) {
                if (!(result instanceof IntNumberConstant))
                    result = new IntNumberConstant(result.intValue());
            }
            else { // ftype == cx.uintType()
                if (!(result instanceof UintNumberConstant))
                    result = new UintNumberConstant(result.uintValue());
            }
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