public SendToMazeChatAction() {
// empty constructor to prevent warning
}
public void fire(final Player player, final Sentence sentence, final EventRaiser raiser) {
maze = new MazeGenerator(player.getName() + "_maze", 128, 128);
maze.setReturnLocation(player.getZone().getName(), player.getX(), player.getY());
maze.setSign(getSign());
StendhalRPZone zone = maze.getZone();
SingletonRepository.getRPWorld().addRPZone(zone);
new SetQuestAction(getSlotName(), 0, "start").fire(player, sentence, raiser);