Examples of MaterialSet


Examples of com.khorn.terraincontrol.util.MaterialSet

     * @throws InvalidConfigException If one of the elements in the list is
     *                                not a valid block id.
     */
    protected final MaterialSet readMaterials(List<String> strings, int start) throws InvalidConfigException
    {
        MaterialSet materials = new MaterialSet();
        for (int i = start; i < strings.size(); i++)
        {
            materials.parseAndAdd(strings.get(i));
        }

        return materials;
    }
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Examples of com.khorn.terraincontrol.util.MaterialSet

    @Override
    public MaterialSet getDefaultValue()
    {
        try
        {
            MaterialSet blocks = new MaterialSet();
            for (String blockName : defaultValues)
            {
                blocks.parseAndAdd(blockName);
            }
            return blocks;
        } catch (InvalidConfigException e)
        {
            throw new AssertionError(e);
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Examples of com.khorn.terraincontrol.util.MaterialSet

    }

    @Override
    public MaterialSet read(String string) throws InvalidConfigException
    {
        MaterialSet blocks = new MaterialSet();

        for (String blockName : StringHelper.readCommaSeperatedString(string))
        {
            blocks.parseAndAdd(blockName);
        }

        return blocks;
    }
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Examples of com.khorn.terraincontrol.util.MaterialSet

    protected void spawnOre(LocalWorld world, Random rand, int x, int y, int z, VeinGen gen)
    {
        int maxSize = gen.oreSize;
        LocalMaterialData material = gen.material;
        MaterialSet sourceBlocks = gen.sourceBlocks;

        float f = rand.nextFloat() * 3.141593F;

        double d1 = x + 8 + MathHelper.sin(f) * maxSize / 8.0F;
        double d2 = x + 8 - MathHelper.sin(f) * maxSize / 8.0F;
        double d3 = z + 8 + MathHelper.cos(f) * maxSize / 8.0F;
        double d4 = z + 8 - MathHelper.cos(f) * maxSize / 8.0F;

        double d5 = y + rand.nextInt(3) - 2;
        double d6 = y + rand.nextInt(3) - 2;

        for (int i = 0; i < maxSize; i++)
        {
            float iFactor = (float) i / (float) maxSize;
            double d7 = d1 + (d2 - d1) * iFactor;
            double d8 = d5 + (d6 - d5) * iFactor;
            double d9 = d3 + (d4 - d3) * iFactor;

            double d10 = rand.nextDouble() * maxSize / 16.0D;
            double d11 = (MathHelper.sin((float) Math.PI * iFactor) + 1.0) * d10 + 1.0;
            double d12 = (MathHelper.sin((float) Math.PI * iFactor) + 1.0) * d10 + 1.0;

            int j = MathHelper.floor(d7 - d11 / 2.0D);
            int k = MathHelper.floor(d8 - d12 / 2.0D);
            int m = MathHelper.floor(d9 - d11 / 2.0D);

            int n = MathHelper.floor(d7 + d11 / 2.0D);
            int i1 = MathHelper.floor(d8 + d12 / 2.0D);
            int i2 = MathHelper.floor(d9 + d11 / 2.0D);

            for (int i3 = j; i3 <= n; i3++)
            {
                double d13 = (i3 + 0.5D - d7) / (d11 / 2.0D);
                if (d13 * d13 < 1.0D)
                {
                    for (int i4 = k; i4 <= i1; i4++)
                    {
                        double d14 = (i4 + 0.5D - d8) / (d12 / 2.0D);
                        if (d13 * d13 + d14 * d14 < 1.0D)
                        {
                            for (int i5 = m; i5 <= i2; i5++)
                            {
                                double d15 = (i5 + 0.5D - d9) / (d11 / 2.0D);
                                if ((d13 * d13 + d14 * d14 + d15 * d15 < 1.0D) && sourceBlocks.contains(world.getMaterial(i3, i4, i5)))
                                {
                                    world.setBlock(i3, i4, i5, material);
                                }
                            }
                        }
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Examples of tconstruct.library.crafting.PatternBuilder.MaterialSet

            {
                List<ItemStack> toolParts = new ArrayList<ItemStack>();
                mat = TConstructRegistry.toolMaterials.get(matID);
                for (ItemKey key : PatternBuilder.instance.materials)
                {
                    MaterialSet set = PatternBuilder.instance.materialSets.get(key.key);
                    if (set.materialID == matID)
                    {
                        ItemStack stack = new ItemStack(key.item, 1, key.damage);
                        toolParts.add(stack);
                    }
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