public GoblinChieftain(UUID ownerId) {
super(ownerId, 139, "Goblin Chieftain", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
this.expansionSetCode = "M10";
this.subtype.add("Goblin");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.addAbility(HasteAbility.getInstance());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter)));
}