Examples of LwjglInput


Examples of com.golden.gamedev.engine.lwjgl.LWJGLInput

     
      this.gfx = mode;
     
      this.game = game;
      this.game.bsGraphics = this.gfx;
      this.game.bsInput = new LWJGLInput();
      this.game.bsTimer = new LWJGLTimer();
     
    }
    catch (Throwable e) {
      e.printStackTrace();
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Examples of org.terasology.engine.subsystem.lwjgl.LwjglInput

            // If Nimbus is not available, you can set the GUI to another look and feel.
            logger.warn("Failed to set look and feel to Nimbus", e);
        }

        LwjglCustomViewPort lwjglCustomViewPort = new LwjglCustomViewPort();
        Collection<EngineSubsystem> subsystemList = Lists.<EngineSubsystem>newArrayList(new LwjglGraphics(), new LwjglTimer(), new LwjglAudio(), new LwjglInput(),
                lwjglCustomViewPort);

        engine = new TerasologyEngine(subsystemList);
        mainWindow = new MainWindow(this);
        lwjglCustomViewPort.setCustomViewport(mainWindow.getViewport());
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Examples of org.terasology.engine.subsystem.lwjgl.LwjglInput

            Collection<EngineSubsystem> subsystemList;
            if (isHeadless) {
                subsystemList = Lists.newArrayList(new HeadlessGraphics(), new HeadlessTimer(), new HeadlessAudio(), new HeadlessInput());
            } else {
                subsystemList = Lists.<EngineSubsystem>newArrayList(new LwjglGraphics(), new LwjglTimer(), new LwjglAudio(), new LwjglInput());
            }

            final TerasologyEngine engine = new TerasologyEngine(subsystemList);
            try {
                engine.init();
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