if (BiLightingShaderProperties.containsKey(key)) {
String name = BiLightingShaderProperties.get(key).title;
int textureLink = BiLightingShaderProperties.get(key).data.extractInt(40, 4);
ArrayList<String> textures = BiShaderTextureSets.get(textureLink);
if (textures != null) {
LPair pair = new LPair(name, new ArrayList<>(textures));
out.put(i, pair);
}
}
i++;
}