return new GuiCraftingPipe(player, ((ModuleCrafter)module).getDummyInventory(), ((ModuleCrafter)module), false, 0, amount, false, false, 0, cleanupExclude);
}
@Override
public DummyContainer getContainer(EntityPlayer player) {
DummyModuleContainer dummy = new DummyModuleContainer(player, getInvSlot());
if(!(dummy.getModule() instanceof ModuleCrafter)) return null;
dummy.setInventory(((ModuleCrafter)dummy.getModule()).getDummyInventory());
dummy.addNormalSlotsForPlayerInventory(18, 97);
//Input slots
for(int l = 0; l < 9; l++) {
dummy.addDummySlot(l, 18 + l * 18, 18);
}
//Output slot
dummy.addDummySlot(9, 90, 64);
return dummy;
}