Package lineage2.gameserver.stats.funcs

Examples of lineage2.gameserver.stats.funcs.FuncTemplate


  protected void onEvtAggression(Creature attacker, int aggro)
  {
    final NpcInstance actor = getActor();
    if ((attacker != null) && attacker.isPlayer())
    {
      final Skill skill = SkillTable.getInstance().getInfo(5423, 12);
      skill.getEffects(actor, attacker, false, false);
      return;
    }
  }
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    _zoneListener = new ZoneListener();
    for (String element : ZONES)
    {
      int random = Rnd.get(60 * 1000 * 1, 60 * 1000 * 7);
      int message;
      Zone zone = ReflectionUtils.getZone(element);
      ThreadPoolManager.getInstance().schedule(new CampDestroyTask(zone), random);
      if (random > (5 * 60000))
      {
        message = random - (5 * 60000);
        ThreadPoolManager.getInstance().schedule(new BroadcastMessageTask(0, zone), message);
      }
      if (random > (3 * 60000))
      {
        message = random - (3 * 60000);
        ThreadPoolManager.getInstance().schedule(new BroadcastMessageTask(0, zone), message);
      }
      if (random > 60000)
      {
        message = random - 60000;
        ThreadPoolManager.getInstance().schedule(new BroadcastMessageTask(0, zone), message);
      }
      if (random > 15000)
      {
        message = random - 15000;
        ThreadPoolManager.getInstance().schedule(new BroadcastMessageTask(1, zone), message);
      }
      zone.addListener(_zoneListener);
    }
    _buffTask = ThreadPoolManager.getInstance().scheduleAtFixedRate(new BuffTask(), TICK_BUFF_DELAY, TICK_BUFF_DELAY);
  }
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  @Override
  public void onReload()
  {
    for (String element : ZONES)
    {
      Zone zone = ReflectionUtils.getZone(element);
      zone.removeListener(_zoneListener);
    }
    if (_buffTask != null)
    {
      _buffTask.cancel(false);
      _buffTask = null;
View Full Code Here

    @Override
    public void runImpl()
    {
      for (String element : ZONES)
      {
        Zone zone = ReflectionUtils.getZone(element);
        NpcInstance npc = getKasha(zone);
        if ((npc != null) && (zone != null))
        {
          int curseLvl = 0;
          int yearningLvl = 0;
          int despairLvl = 0;
          for (Creature c : zone.getObjects())
          {
            if (c.isMonster() && !c.isDead())
            {
              if (getRealNpcId((NpcInstance) c) == mobs[0])
              {
                curseLvl++;
              }
              else if (getRealNpcId((NpcInstance) c) == mobs[1])
              {
                yearningLvl++;
              }
              else if (getRealNpcId((NpcInstance) c) == mobs[2])
              {
                despairLvl++;
              }
            }
          }
          if ((yearningLvl > 0) || (curseLvl > 0) || (despairLvl > 0))
          {
            for (Creature cha : zone.getInsidePlayables())
            {
              boolean casted = false;
              if (curseLvl > 0)
              {
                addEffect(npc, cha.getPlayer(), SkillTable.getInstance().getInfo(_buffs[0], curseLvl), true);
View Full Code Here

  private void init()
  {
    _zoneListener = new ZoneListener();
    for (String s : zones)
    {
      Zone zone = ReflectionUtils.getZone(s);
      zone.addListener(_zoneListener);
    }
  }
View Full Code Here

   * Method init.
   */
  private void init()
  {
    _zoneListener = new ZoneListener();
    Zone zone = ReflectionUtils.getZone(ZONE_NAME);
    if (zone != null)
    {
      zone.addListener(_zoneListener);
    }
  }
View Full Code Here

    {
      return;
    }
    if (command.equalsIgnoreCase("request_nightzaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(nightZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(nightZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenNight(), nightZakenIzId);
      }
    }
    else if (command.equalsIgnoreCase("request_dayzaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(dayZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(dayZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenDay(), dayZakenIzId);
      }
    }
    else if (command.equalsIgnoreCase("request_ultrazaken"))
    {
      Reflection r = player.getActiveReflection();
      if (r != null)
      {
        if (player.canReenterInstance(ultraZakenIzId))
        {
          player.teleToLocation(r.getTeleportLoc(), r);
        }
      }
      else if (player.canEnterInstance(ultraZakenIzId))
      {
        ReflectionUtils.enterReflection(player, new ZakenDay83(), ultraZakenIzId);
View Full Code Here

      else if (Rnd.chance(50))
      {
        nextId = getNextVoid(npcId);
      }
    }
    final Reflection r = actor.getReflection();
    boolean spawnPossible = true;
    if (r instanceof KamalokaNightmare)
    {
      final KamalokaNightmare kama = (KamalokaNightmare) r;
      kama.addKilledKanabion(type);
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      Player pk = (Player) killer;
      if (isInZone(ZoneType.SIEGE))
      {
        return;
      }
      DuelEvent duelEvent = getEvent(DuelEvent.class);
      if ((owner.getPvpFlag() > 0) || owner.atMutualWarWith(pk))
      {
        pk.setPvpKills(pk.getPvpKills() + 1);
      }
      else if (((duelEvent == null) || (duelEvent != pk.getEvent(DuelEvent.class))) && (getKarma() <= 0))
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    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final int castleId = (param.length > 4) ? Integer.parseInt(param[3]) : 0;
    if (player.getReflection().isDefault())
    {
      final Castle castle = (castleId > 0) ? ResidenceHolder.getInstance().getResidence(Castle.class, castleId) : null;
      if ((castle != null) && castle.getSiegeEvent().isInProgress())
      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
View Full Code Here

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