case 1:
_angle = Math.abs((weakScarlet.getHeading() < 32768 ? 180 : 540) - (int) (weakScarlet.getHeading() / 182.044444444));
for(Player pc : getPlayers())
pc.enterMovieMode();
blockAll(true);
frintezza.broadcastPacket(new MagicSkillCanceled(frintezza.getObjectId()));
frintezza.broadcastPacket(new SocialAction(frintezza.getObjectId(), 4));
ThreadPoolManager.getInstance().schedule(new ThirdMorph(2), 100);
break;
case 2:
showSocialActionMovie(frintezza, 250, 120, 15, 0, 1000, 0);