else
player.sendPacket(new ExShowSeedInfo(castleId, ResidenceHolder.getInstance().getResidence(Castle.class, castleId).getSeedProduction(time)));
break;
case 4: // Current crops (Manor info)
if(time == 1 && !ResidenceHolder.getInstance().getResidence(Castle.class, castleId).isNextPeriodApproved())
player.sendPacket(new ExShowCropInfo(castleId, Collections.<CropProcure> emptyList()));
else
player.sendPacket(new ExShowCropInfo(castleId, ResidenceHolder.getInstance().getResidence(Castle.class, castleId).getCropProcure(time)));
break;
case 5: // Basic info (Manor info)
player.sendPacket(new ExShowManorDefaultInfo());
break;
case 7: // Edit seed setup