Package lineage2.gameserver.network.serverpackets

Examples of lineage2.gameserver.network.serverpackets.EnchantResult


  {
    List<L2GameServerPacket> list = new ArrayList<>();
    Player owner = getPlayer();
    if (owner == forPlayer)
    {
      list.add(new CharInfo(this));
    }
    else
    {
      Party party = forPlayer.getParty();
      if ((getReflection() == ReflectionManager.GIRAN_HARBOR) && ((owner == null) || (party == null) || (party != owner.getParty())))
      {
        return list;
      }
      list.add(new CharInfo(this));
      list.add(RelationChanged.update(forPlayer, this, forPlayer));
    }
    if (isInCombat())
    {
      list.add(new AutoAttackStart(getObjectId()));
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        getInstance().getListenerEngine().onDay();
      }
      for (Player player : GameObjectsStorage.getAllPlayersForIterate())
      {
        player.checkDayNightMessages();
        player.sendPacket(new ClientSetTime());
      }
    }
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  void changeAura(NpcInstance actor, int npcId)
  {
    if (npcId != actor.getDisplayId())
    {
      actor.setDisplayId(npcId);
      DeleteObject d = new DeleteObject(actor);
      L2GameServerPacket su = new StatusUpdate(actor).addAttribute(StatusUpdateField.CUR_HP, StatusUpdateField.MAX_HP);
      for (Player player : World.getAroundPlayers(actor))
      {
        player.sendPacket(d, new NpcInfo(actor, player));
        if (player.getTarget() == actor)
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        if (item.isWeapon())

          WorldStatisticsManager.getInstance().updateStat(player, CategoryType.WEAPON_ENCHANT_MAX, item.getCrystalType().ordinal(), item.getEnchantLevel());

        player.sendPacket(new EnchantResult(0, 0, 0L, item.getEnchantLevel()));

        if (Config.SHOW_ENCHANT_EFFECT_RESULT)
        {
          player.broadcastPacket(new L2GameServerPacket[] { new SystemMessage(3013).addName(player).addNumber(item.getEnchantLevel()).addItemName(item.getItemId()) });
          player.broadcastPacket(new L2GameServerPacket[] { new MagicSkillUse(player, player, 5965, 1, 500, 1500L) });
        }
      }
      else
      {
        switch (esi.getType())
        {
          case NORMAL:
            if (item.isEquipped())
            {
              player.sendDisarmMessage(item);
            }
            if (!inventory.destroyItem(item, 1L))
            {
              player.sendActionFailed();
              return;
            }
            int crystalId = item.getCrystalType().cry;
            if ((crystalId > 0) && (item.getTemplate().getCrystalCount() > 0))
            {
              int crystalAmount = (int) (item.getTemplate().getCrystalCount() * 0.87D);
              if (item.getEnchantLevel() > 3)
              {
                crystalAmount = (int) (crystalAmount + (item.getTemplate().getCrystalCount() * 0.25D * (item.getEnchantLevel() - 3)));
              }
              if (crystalAmount < 1)
              {
                crystalAmount = 1;
              }
              player.sendPacket(new EnchantResult(1, crystalId, crystalAmount));
              ItemFunctions.addItem(player, crystalId, crystalAmount, true);
            }
            else
            {
              player.sendPacket(EnchantResult.FAILED_NO_CRYSTALS);
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  public void onShutdown()
  {}
 
  public void broadcastPacket(int value, boolean b)
  {
    L2GameServerPacket trigger = new EventTrigger(value, b);
    for (Player player : GameObjectsStorage.getAllPlayersForIterate())
      player.sendPacket(trigger);

  }
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  }
 
  public void broadcastSend(Castle castle)
  {
    L2GameServerPacket trigger = new ExCastleState(castle);
    for (Player player : GameObjectsStorage.getAllPlayersForIterate())
      player.sendPacket(trigger);

  }
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      if (castle != null)
      { 
        if(_side.ordinal()==1 || _side.ordinal()==0)
        {
        ((Player) cha).sendPacket(new ExCastleState(castle));
        broadcastPacket(_side.ordinal(),true);
        broadcastSend(castle);
        Announcements.getInstance().announceToAll(new ExCastleState(castle));
        //broadcastPacket(_side.ordinal(),false);
        }
        else
        {
        ((Player) cha).sendPacket(new ExCastleState(castle));
        broadcastPacket(_side.ordinal(),true);
        broadcastSend(castle);
        Announcements.getInstance().announceToAll(new ExCastleState(castle));
        //broadcastPacket(_side.ordinal(),false);
        }
       
        //return;
      }
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  @Override
  public void onPlayerEnter(Player player)
  {
    super.onPlayerEnter(player);
    player.sendPacket(new ExSendUIEvent(player, 0, 1, (int) (System.currentTimeMillis() - _savedTime) / 1000, 0, NpcString.NONE));
  }
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  @Override
  public void onPlayerExit(Player player)
  {
    super.onPlayerExit(player);
    player.sendPacket(new ExSendUIEvent(player, 1, 1, 0, 0));
  }
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          {
            spawnRoom(7);
            setReenterTime(System.currentTimeMillis());
            for(Player p : getPlayers())
            {
              p.sendPacket(new ExSendUIEvent(p, 1, 1, 0, 0));
              p.sendPacket(new SystemMessage(SystemMessage.THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTES).addNumber(5));
            }
            startCollapseTimer(5 * 60 * 1000L);
            timeSpent = (int) (System.currentTimeMillis() - _savedTime) / 1000;
          }
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