if (castle != null)
{
if(_side.ordinal()==1 || _side.ordinal()==0)
{
((Player) cha).sendPacket(new ExCastleState(castle));
broadcastPacket(_side.ordinal(),true);
broadcastSend(castle);
Announcements.getInstance().announceToAll(new ExCastleState(castle));
//broadcastPacket(_side.ordinal(),false);
}
else
{
((Player) cha).sendPacket(new ExCastleState(castle));
broadcastPacket(_side.ordinal(),true);
broadcastSend(castle);
Announcements.getInstance().announceToAll(new ExCastleState(castle));
//broadcastPacket(_side.ordinal(),false);
}
//return;
}