announceToAll(text, _type);
}
public static void shout(L2Character activeChar, String text, int type)
{
Say2 cs = new Say2(activeChar.getObjectId(), type, activeChar.getName(), text);
int mapregion = MapRegion.getInstance().getMapRegion(activeChar.getX(), activeChar.getY());
if(Config.SHOUT_CHAT_MODE == 1)
{
for(L2Player player : L2World.getAroundPlayers(activeChar))
{