id = Integer.parseInt(st.nextToken());
lvl = Integer.parseInt(st.nextToken());
L2Skill skill = SkillTable.getInstance().getInfo(id, lvl);
GArray<L2Character> target = new GArray<L2Character>();
target.add(player);
broadcastPacket(new MagicSkillUse(this, player, id, lvl, 0, 0));
callSkill(skill, target, true);
buffers_count++;
if(buffers_count > 4)
{
showChatWindow(player, 1);