{
if(_classlist.size() > 3 + Config.ALT_GAME_SUB_ADD)
{
return false;
}
final ClassId newId = ClassId.values()[classId];
final L2SubClass newClass = new L2SubClass();
if(newId.getRace() == null)
{
return false;
}
newClass.setClassId(classId);
newClass.setPlayer(this);