rootNode.addLight(dr);
setupScene();
inputManager.addListener(this, "print_scenegraph", "add_model", "remove_model", "toggle_singleStep", "advance_singleStep", "next_entity", "prev_entity");
inputManager.addMapping("print_scenegraph", new KeyTrigger(KeyInput.KEY_F6));
inputManager.addMapping("add_model", new KeyTrigger(KeyInput.KEY_F9));
inputManager.addMapping("remove_model", new KeyTrigger(KeyInput.KEY_F10));
inputManager.addMapping("toggle_singleStep", new KeyTrigger(KeyInput.KEY_1));
inputManager.addMapping("advance_singleStep", new KeyTrigger(KeyInput.KEY_0));
JMEAnimationController.singleStep = false;
inputManager.addMapping("next_entity", new KeyTrigger(KeyInput.KEY_ADD));
inputManager.addMapping("prev_entity", new KeyTrigger(KeyInput.KEY_SUBTRACT));
}